python - project text to screen on transparent unobtrusive overlay box

  • 8 months ago
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If you want to project text onto the screen in a transparent overlay box using Python, you can achieve this using libraries like pyautogui for screen manipulation and tkinter for creating GUI components. Here's a simple example of how you might do this:

  1. First, make sure you have the required libraries installed:
bash
pip install pyautogui pillow
  1. Create a Python script to display the overlay box:
python
import tkinter as tk
from PIL import Image, ImageDraw, ImageFont
import pyautogui

def create_overlay(text):
# Create a transparent overlay image
width, height = pyautogui.size()
overlay = Image.new("RGBA", (width, height), (0, 0, 0, 0))

# Draw text on the overlay
draw = ImageDraw.Draw(overlay)
font = ImageFont.load_default()
text_width, text_height = draw.textsize(text, font=font)
x = (width - text_width) // 2
y = (height - text_height) // 2
draw.text((x, y), text, font=font, fill=(255, 255, 255, 200))

return overlay

def main():
text_to_display = "Hello, Overlay!"
overlay = create_overlay(text_to_display)

# Convert overlay to PhotoImage for tkinter
overlay_tk = ImageTk.PhotoImage(overlay)

# Create a transparent tkinter window
window = tk.Tk()
window.overrideredirect(True) # Remove window decorations
window.attributes("-topmost", True) # Keep window on top
window.wm_attributes("-transparentcolor", "white") # Set transparent color
window.geometry(f"{overlay.width()}x{overlay.height()}")

# Create a label to display the overlay
label = tk.Label(window, image=overlay_tk)
label.pack()

# Close the window when clicked
label.bind("<Button-1>", lambda e: window.destroy())

window.mainloop()

if __name__ == "__main__":
main()

In this script, we use pyautogui to determine the screen dimensions and PIL (Python Imaging Library) to create and manipulate the overlay image. The overlay image is then displayed using a transparent tkinter window.

Please note that this is a simple example, and you can customize it further to match your requirements. Keep in mind that handling overlays and GUI elements in this manner may not work well with full-screen applications or games.